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The official site of Pokemon NFE battling.
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Gligar
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Tier-OU
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Abilities:
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Sand Veil: Evasion
is increased by 20% in a sandstorm.
Hyper Cutter: Prevents Attack
reduction.
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HP
Atk
Def
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Sp Atk
Sp Def
Spd
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SD Gligar |
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Jolly |
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Life Orb
/ Leftovers |
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Swords Dance
Night Slash
Earthquake
Stone Edge / Rock Slide
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252 Atk / 252 Spd / 4 Def
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A standard Swords Dance set, and
works very well if Gligar finds a chance to use Swords Dance. Gligar's
high Speed is only rivaled by a handful of NFEs,
although it should be noted that most of these Pokemon pack Ice
attacks, which Gligar takes serious damage from. The choice between
Leftovers and Life
Orb is an ever-circumstantial decision of an extra set-up turn over
extra power. With Gligar's natural Defense, it's sometimes possible to
suffer a 3HKO,
allowing Gligar an extra Swords Dance set-up or attacking turn, giving
a better chance of a sweep. However, if Gligar sets Swords Dance up,
and receives
little damage in return, the small amount of recovery from Leftovers
becomes useless unless Gligar is repeatedly hit with weaker attack
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Stealth Rock
Taunt
Stone Edge
Earthquake
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224 HP / 224 Spd / 60 Sp Def
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This Gligar works as a potent
lead with access to Stealth Rock and Taunt, and its high Speed. Gligar
can Taunt many slower Stealth Rock leads such
as Marshtomp (watch out for Ice Punch), Graveler, Onix and Pupitar, and
even as fast leads as Monferno and Skiploom, denying them of Stealth
Rock or other set-up
attacks, while being able to deal with almost any attack that is aimed
at Gligar thanks to its defenses.
224 Speed allows you to outspeed anything slower than a lead Monferno,
including the aformentioned Skiploom. Max Speed Skiploom itself sits at
a Speed of
284, requiring at least 216 Speed EVs to outspeed, so it is advised to
stay with 224, as the extra EVs will rarely help Gligar in withstanding
Special
attacks.
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CounterTank |
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Impish |
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Leftovers |
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Counter
Roost
Rock Slide / Stone Edge
Earthquake
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252 HP / 172 Def / 28 Sp Def / 56 Spd
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This is a bulkier set that
attempts to surprise some of Gligar's typical physical counters who
pack Ice Punch with a nasty
Counter attack that causes serious damage. After the surprise is
revealed, Gligar can then Roost away damage on a switch-out, or if
Gligar is faster than the opponent,
either Roost stall for another Counter, or finish it off with one of
the last two listed attacks.
172 Def / 252 HP ensures Gligar always survives a Life Orb'ed Ice Punch
from a max Attack Croconaw before SR damage and Dragon Dance, and will
always OHKO back with Counter.
It also ensures that a 0 Attack, 252 HP Marshtomp's Ice Punch will
never OHKO, while the Counter damage will always KO it back. 56 Speed
allows Gligar to outspeed a neutral-natured, 252 Speed Nuzleaf,
Riolu, Luxio, Combusken and Tangela, allowing Gligar to attack them
with Earthquake, as well as max Speed
Shelgon before a Dragon Dance, Mantyke and Croagunk. It allows Gligar
to outspeed neutral-natured, 252 Speed Cranidos and Wartortle to switch
between Roost and Counter for the physical variants, although a
Wartortle with Ice Beam will cause issues.
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Gligar has a tendency to attract
bulky Water-types such as Prinplup, Poliwhirl and Marshtomp, making Roselia a good teammate in that
it can set up Spikes or Toxic Spikes to aid stall teams. Bayleef works in the same way, although using one of these Pokemon will
give a team 2 teammates with an Ice weakness. Tentacool provides passable synergy with its resistance
to Water and Ice, Gligar's only weaknesses, and can combine with its Special
Defense to take most of these types of attacks, especially from the
bulkier versions
of the mentioned Water-types. Tentacool can also be switched-out when
it is faced with Earthquake or Thunderbolt/Thunderpunch, giving Gligar
a chance to set-up. Mantyke, who has very high Special Defense to
sponge Ice attacks and carries a Water immunity with Water Absorb, can
also set-up against Special
Water or Ice attacks aimed at Gligar. Poliwhirl, Croconaw and Wartortle also work well as teammates, as they all are resistant to Ice and Water
attacks, have enough defenses to be at most 3HKOed by such attacks, and can be given the opportunity to set up. The tankier versions of Gligar
highly appreciate Stealth Rock support to aid in damaging the foe with
their attacks, as they will not cause as many 2HKOs and 3HKOs as the offensive counterparts.
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As mentioned before, Prinplup,
Poliwhirl and Marshtomp all make sturdy counters for nearly any Gligar
set that hasn't had an Attack boost, while retaliating
with STAB Water attacks or Ice attacks. Sneasel can outspeed any
variant of Gligar, and cause massive damage with Ice Punch. Gligar
lacks a priority move
outside of Quick Attack, which is often not enough to take down Sneasel
before it attacks Gligar. Piloswine doesn't suffer a super-effective
hit from
Gligar's most powerful attacks, has respectable Defense and HP to be
able to weather them, and can take Gligar down with Avalanche or Ice
Shard. Grovyle can
outspeed even a max Speed set, and only fails to KO Gligar with HP Ice if it
doesn't invest very heavily in Special Defense, of which can be dealt
with if Gligar has
previously taken Stealth Rock damage.
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